pacman

"Are you afraid of ghosts?"

— Pac-Man Official Sticker from Merchandising


The Ghosts (also known as Monsters or Ghost Monsters) are a recurring race of species and are the main enemies of the Pac-People, all of Pac-Land and Pac-Man's worlds. Ghosts tend to generally be mischievous, mostly terrorizing, haunting, attacking, or creating mischief for the people they encounter.

The most notable recurring ghosts - Blinky, Pinky, Inky, and Clyde form part of Team Ghost (also referred as the Ghost Gang) and act as the main antagonists of the Pac-Man series. Though they have mostly appeared as antagonistic characters towards Pac-Man and his family, they have been occasionally allied with Pac-Man on certain occasions.

Like Team Ghost, some ghosts tend to be nice to the other characters. Ghosts turn blue and scared when a Pac-Person eats a Power Pellet, which allows the user to eat the Ghosts with ease, with the exception of their eyeballs. They are spectral beings that dwell in Ghost Land and will sometimes travel to Pac-Land to cause havoc and mischief.

Concept and creation

Concept art from  (1980), showcasing the earliest sprites sketches of the Ghosts

Concept art from Pac-Man (1980), showcasing the earliest sprites sketches of the Ghosts

Namco became accustomed to the video game industry following the releases of Gee Bee, Bomb Bee, and Cutie Q; despite the titles being considered commercial failures. In Japan, video games had surged in popularity following the success of games such as Space Invaders and Breakout. At the time, game developer Toru Iwatani felt arcade games only appealed to men for many games sharing themes of crude graphics, shooter gameplay, and violence. He decided to create a concept for a game with cuter characters that would appeal to women, as he believed that making a game that would appeal to women would make arcades appear more family-friendly, since he felt that arcades at the time had seedy environments.[1][2][3] The game and its concepts went into development in 1979 alongside Namco's shooter game Galaxian, which would be Namco's first video game with an RGB video display, allowing for colorful palette selections and graphics. The RGB display would be pivotal for the idea of the project which eventually became Pac-Man, so it could display vibrant colors for the titular character.[4]

Ghosts were chosen as the game's main antagonists because they were used as villainous characters in animation.[5] The four ghosts were designed to be cute, colorful, and appealing, using bright, pastel colors and blue eyes.[6] Toru Iwatani cited the inspiration of the ghosts from Casper the Friendly Ghost and the manga Obake no Q-Taro.[7]

All the ghosts were originally intended to be red until Toru Iwatani opposed the idea

All the ghosts were originally intended to be red until Toru Iwatani opposed the idea

When the ghosts were decided as the antagonists, Namco president Masaya Nakamura requested that all ghosts be colored red and indistinguishable from each other. The idea was opposed by Toru Iwatani, who thought the ghosts should be colored differently; this idea was supported by his colleagues. During an internal vote, all of Namco's staff were in favor of the multi-color ghosts on a 40-0 vote; Nakamura agreed to let the ghosts be multicolored.[8] The ghosts were given different personalities and methods of chasing Pac-Man in order to balance the game difficulty and prevent the game from becoming boring. Each of the ghosts were given character names to distinguish their methods of pursuing Pac-Man, and would become more difficult to avoid in later rounds.[9]

Characteristics

Several varieties of Ghosts as seen in '

Several varieties of Ghosts as seen in Pac-Man and the Ghostly Adventures'

In the original games and cartoon, the Ghosts were originally portrayed as monsters (with the original Japanese version of the games using the term "Obake", a type of yokai usually equated to goblins), with their cloak-like bodies serving as their outfits covering their true body, being a pink-worm being with feet that could only be seen visibly under their cloak. Despite this, they do have a few ghostly traits such as levitation. In more recent media, ghosts are implied to be deceased with the Team Ghost in Pac-Man World 2 Re-Pac alluding to their deceased state in a lot of their dialogue during their boss fights.

In the Pac-Man and the Ghostly Adventures animated series and games, the Ghosts are portrayed as spectral ectoplasmic entities with the common ghostly traits of being semi-intangible, being able to levitate, and can leave trails of ectoplasm on living beings. They also do not appear to have a very good diet, with much of their "food" appearing to be made up mostly of inedible and gross muck like garbage, worms, body parts, and other unidentifiable substances and slimy goo. Due to being spiritual entities without organs, however, these substances do no permanently harm them. With proper seasoning, their food can be made edible to Pac-Worlders. The existence of things such as sewers and sewage implies they still need to expel bodily waste products like Pac-Worlders.

It appears that the majority of ghosts are former Pac-Worlders, but usually bare no resemblance to their living selves, and apparently they come in a wide variety of colors and types apart from the usual standard ghostly appearance, with some appearing gigantic, cycloptic, octopus-like, etc, and it appears that they may be able to freely change between these forms depending on their moods and personalities, a likely benefit of no longer being restricted by physical forms. However, ghostly animals appear to still somewhat resemble their living animal forms, unlike Ghostly Pac-Worlders.

They mainly attack Pac-People by biting them (despite many having no visible teeth in earlier media), covering them in slime, or eating them alive (according to the Atari 2600 manual of Pac-Man).

Weakness

In the original games and cartoon, their main weakness is the Power Pellet, which can be eaten by almost any type of Pac-Being, such as Pac-Man, Ms. Pac-Man, Jr. Pac-Man, other Pac-People, and Pac-Animals. When eaten, Pac-People posses the ability to eat them and it causes them to turn blue with fear. Once eaten, their empty bodies will return to a chamber in the center of a maze where Pac-Man has no access and return to their original forms to continue chasing him.

In the Pac-Man and the Ghostly Adventures animated series and games, Pac is the only one capable of eating them due to his status as a "Yellow One" and can do so even without berries in certain games while in others it is required. Power Pellets have also been replaced with Power Berries which simply act as empowering items that can give Pac unique abilities that can defeat ghosts more easily, but are still not required for eating ghosts.

Varieties

In Pac-Man and the Ghostly Adventures, ghosts, come in a wide variety of shapes and forms but the majority usually appear to resemble the most common appearance of ghosts with round heads and ghostly tails but with a wide assortment of colors.

In-Game Behavior

Ghosts in the original Pac-Man are limited by not being able to turn unless they reach an intersection. Each ghost will behave differently once it has reached an intersection. Some will move randomly, while others focus on chasing Pac-Man or ambushing him. Other times, the ghosts will revert to scatter mode where they try to spread themselves among the four corners of the maze.

In platforming games such as Pac-Land and Pac-Man World, ghosts often scatter or target Pac-Man randomly.

Notable Ghost characters

Throughout the series, there have been a notable amount of Ghosts appearing within the Pac-Man games and media.

Team Ghost

Team Ghost as they appear in their standard designs from left to right: , , , and .

Team Ghost as they appear in their standard designs from left to right: Blinky, Inky, Pinky, and Clyde.

Team Ghost[10] (also known as the Ghost Gang) refers to the original antagonists of the first Pac-Man game: Blinky, Pinky, Inky and Clyde, whom are the main antagonists of the Pac-Man series across games and general media. In some appearances, they are joined by a fifth member named Sue, who originated from Ms. Pac-Man in place of Clyde.

Their roles in the series have mostly varied; they are usually portrayed as villainous, but are friendly in some appearances. However, most of their solo villainous efforts usually consist of them just teasing or chasing Pac-Man (and family), while in others, they take on a more antagonistic role due to being ordered to do so by their superiors (e.g. Toc-Man, Ghost Witch of Netor or Spooky). Nonetheless, it appears they usually antagonize others simply for the fun and joy of scaring and pranking them, rather than genuine hate or malicious intent.

Other Ghost characters

Throughout the many spin-offs of Pac-Man, other ghosts have been added.

Trivia

Gallery

For this page's full gallery, see Ghost (species)/Gallery.

Group Pictures

See also

References

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